

Avalanche Software has confirmed that this patch will also bring in the trophy fix on PS5 as well. Improved crash collection to help chase rare crashesįor now, the patch notes listed below are for the Xbox and PC versions which was released earlier.

Fixed rebuilding of Save Game list if manually deleted.Fixed a crash when trying to solve a Flying Cabinet.Fixed a memory leak with global lighting system HL-313.Fixed Rare crash occurring with in-game world events.Fixed a rare crash with map assets state.Fixed a rare occurrence with material swapping.Fixed issue with wind causing distortion and stretching of world assets.Fixed rare crash around hovering over the map.Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation.Fixed error of rewriting last autosave slot.


Fixed issues with flickering occurring with a transparent head while hair is still present.Fixed a rare crash when respawning NPCs in the world.Fixed rare crash around certain locations where in-game World Events spawn.Fixed an issue with mail not properly triggering a sequential mission.This resolves the following reported issues: HL-1191 . This will retroactively unlock and display all earned trophies earned by the player. Fixed a trophy cap limit resolving the Collector’s Editiontrophy not updating correctly.Added additional retry connections to WB Games server in the event session expired.Fixed issues with achievement data being properly pushed to Wizarding World portal after linking.Developer Note – This patch addresses overall gameplay performance and stability as well as online connection improvements primarily for PS5.
